I wanted to depart from the flat lighting style I was used to and experiment with a more realistic
style.
Spent two days working on this TV asset.
theme park island
Modelled & UV’d in Maya
Textured in Photoshop
Rendered in Unity
#freelance work
#2019
Collaboration with Finifugu Games
for their Theme Park Island game
available on iOS & Android
bog environment
Modelled & UV’d in Maya
Textured in Photoshop
Rendered in Unity
#freelance work
#2020
The brief asked for a bland, modern, IKEA-esque single bedroom with an ensuite bathroom.
Situated in a bog, water seeping into the room, moss, reeds and bog cottom frowing around everywhere.
This scene was planned, modelled, textured in 4 hours.