ABOUT ME
LLC 141619-2224/LARABOT
experience
2023-24: I was a mid-level Developer Support at PlayStation London Studio I supported the environment art and tools teams.
I worked closely with the tech team
ensuring that the art pipeline in our proprietary engine & tools were stable, that the internal tools communicated well with one another and that all the quality of life issues the art team experienced were addressed and tested in a timely manner.
And I worked closely with the environment art team on capturing bugs, quality of life improvements, ensuring the team was well supported in their development work.
I also got the opportunity to make several props and environment assets for our online multi-player co-op game.
I learnt a lot from the art team, their process, they taught me the style of the game, specifically how they approached texturing and materials, which allowed me to contribute in a small way!
2022-23:
I joined PlayStation London Studio as a Junior Developer Support.
2019-22: Got hired before graduation as a teaching assistant at LSBU in the games design and development course, to continue helping out the other cohorts of students and assist lecturers.
I also freelanced on the side as a 3D modeller.
2016-19: I studied (BA) Games Design & Development at LSBU for 3 years, achieving a First Honours Degree grade
2014-16: I did a L3 UAL diploma in fine arts and graphic design for 2 years, achieving a Distinction grade
IF YOU’RE INTERESTED
PLEASE CONTACT ME ON LINKEDIN
linkedin.com/in/lara-lema/
skills
Maya
Substance Painter
Photoshop
Affinity
Procreate
Strata (PS LS Proprietary Software)
Soho Engine (PS LS Proprietary Engine)
Unity Engine
Jira
Trello
Shotgrid
Excel / Sheets
Testrail
Confluence
Notion